Clair Obscur: Expedition 33
Clair Obscur: Expedition 33 is a fantasy RPG published by Maximum Entertainment. I supported the game’s launch through packaging, retail advertising, and social campaign asset development across physical and digital channels.
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Create premium physical packaging and paid promotional assets that aligned with the game’s established visual identity while supporting collector appeal and launch visibility.
This required balancing:
consistency with provided key art and brand assets
production requirements for physical components
promotional adaptation for retailer-specific digital placementscription
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As Senior Graphic Designer, I translated approved brand assets and key art into production-ready deliverables optimized for packaging, retailer requirements, and digital marketing channels.
Responsibilities included:
Packaging layout and production file preparation
Platform adaptation for PS5 and Xbox Series X
Marketing asset execution for retail and social channels
Maintaining consistency across launch materials and product variants
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Packaging & Product Assets
Lumiere Edition packaging for a GameStop Exclusive
Custom tuck box (PS5 only)
Lumiere Edition beauty shot
SteelBook
Artbook
DLC contents
PS5 product presentation asset
Standard Edition coversheets
Xbox Series X
PS5
Retail & Advertising
Full-page Walmart EGM magazine ad
Standard Edition
Xbox Series X / PS5
Social Campaign Assets
Pre-launch teaser ads for social media
Post-launch social assets highlighting launch success and key milestones
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Design: Gwen Aguilar
European Packaging: Luke Bird, Graphic Designer, Maximum Entertainment
Keyart: Sandfall Interactive -
Supported launch visibility across major retail and digital touchpoints, including GameStop exclusive packaging, Walmart advertising, and social campaign assets.
Following launch, the title received major industry recognition at The Game Awards 2025, including Game of the Year and multiple additional awards.
Lumiere Edition Beauty Shot: This one-page ad showcased the Lumiere Edition, which included an exclusive SteelBook, artbook, and DLC, presented in a premium, painterly style for the GameStop-exclusive release (PS5 Only).
In the days leading up to the official brand launch, several “teaser” social posts were published on Maximum Entertainment’s organic social channels to get fans excited for the game’s release.
The game’s success upon launch exceeded its projected sales goals and was well-received by critics. Therefore, ‘release’ social posts were published to showcase these wins, driving further engagement and excitement among fans.
Maximum Entertainment had an opportunity to feature the Standard Edition in IGN magazine. This full-page ad helped drive pre-sales past our projected goals, resulting in a complete sellout of pre-orders.